ar[0], ar [1] e assim por diante eh a sequencia da mensagem
que vai passar na barra d status, se voc substituir o que est entre
parenteses sera a mensagem que ficar passando


Cultura Inutil Productions
www.culturainutilhp.cjb.net

****************************





var speed = 10 // decrease value to increase speed (must be positive) 
var pause = 1500 // increase value to increase pause 
var timerID = null 
var bannerRunning = false 
var ar = new Array() 
ar[0] = "Mensagem 01"
ar[1] = "Mensagem 02"
ar[2] = "Mensagem 03"
var message = 0
var state = ""
clearState()

function stopBanner() {
if (bannerRunning)
clearTimeout(timerID)
bannerRunning = false
}

function startBanner() {
stopBanner()
showBanner()
}

function clearState() {
state = ""
for (var i = 0; i < ar[message].length; ++i) {
state += "0"
}

}

function showBanner() {
if (getString()) {
message++ 
if (ar.length <= message)
message = 0
clearState()
timerID = setTimeout("showBanner()", pause)
bannerRunning = true
} else {
var str = ""
for (var j = 0; j < state.length; ++j) {
str += (state.charAt(j) == "1") ? ar[message].charAt(j) : " "
}

window.status = str
timerID = setTimeout("showBanner()", speed)
bannerRunning = true
}

}

function getString() {
var full = true
for (var j = 0; j < state.length; ++j) {
if (state.charAt(j) == 0)
full = false
}

if (full)
return true
while (1) {

var num = getRandom(ar[message].length)
if (state.charAt(num) == "0")
break
}

state = state.substring(0, num) + "1" + state.substring(num + 1, state.length)
return false
}

function getRandom(max) {
return Math.round((max - 1) * Math.random())
}

startBanner()
          
